
Thanks to embeddedt, it is now also available for 1.12.2! Frequently Asked QuestionsĪ. What versions is it available for? It's available for all recent releases since 1.16.5 and is actively developed for these. Most importantly, it encourages players to explore existing structures, rather than generating new chunks, thus reducing world size! How does this help? There's no longer a race to be the first to discover structures, and you will never open a loot chest and find someone's left-over trash. What does it do? Each container that has a loot table (supporting chests, trapped chests, barrels, shulkers and minecarts) creates a unique inventory for each player who opens it! These containers also have a distinct appearance, and their colour changes from gold to blue if a player has already opened the container. For 1.12.2, MixinBooter is also required.

Lootr is also available for Fabric! Lootr is required on both servers and clients. Pick up my sci-fi novels Herokiller and Herokiller 2, and read my first series, The Earthborn Trilogy, which is also on audiobook.

I just don’t think you’re going to be seeing these kinds of high profile Destiny competitors en masse anymore, as the war is over, and those resources are likely better spent elsewhere than risking them walking the incredibly perilous tightrope of making and maintaining a live service looter.įollow me on Twitter, YouTube and Instagram. I feel like if Anthem had to do it over again, BioWare probably would have just made Mass Effect 4. I feel like if Avengers had to do it over again, Crystal Dynamics just would have committed to a solid, superhero brawler campaign and not promised the moon with years of characters and content afterward. Godfall feels like it could end up being one of the final tests of this movement, and I remain somewhat shaky about its prospects. I am not saying that games are going to stop having “live service” aspects to them, but I am saying that we are probably not going to see any more big publishers say things like “make me Destiny, but with superheroes.” Even games that appear like they would be competing in this genre, Outriders for one, make it seem like no, despite having loot and leveling, they’re not trying to be live service or an “ever-evolving world.” It’s just a game. There really is no competition on many fronts, and again, it’s king of this genre to a point where it’s going to start actively discouraging competition, and other developers will simply move on rather than try to compete. Compare Destiny’s breadth and pace of content and loot and worlds to its rivals. It is constantly changing and adding content and reinventing itself to keep things fresh and while yes, a part of being a Destiny player is complaining about something or another at any given time, Bungie has effectively “figured out” this model.
Wowpedia govold the looter series#
If not immortal, a series that runs for 10-15 years at the very least, given that we’re already entering year 7 and there’s three more years of content planned already. Diablo 4 will of course be a hit, provided it ever arrives given the current issues plaguing Blizzard.ĭestiny, at this point, feels like it’s going to be immortal. Similarly, we will see games like Warframe continue to truck along with their dedicated fanbases, even if they never reach Destiny size. This has worked for Borderlands for three mainline games now, and I expect it to work for a fourth in a few years. This is a game that has a linear, lengthy campaign and then releases big, meaty DLCs like it’s 2010 again. What will survive? Borderlands, which has leaned less on live service tropes and is a lot more of a traditional video game than something trying to emulate Destiny, even though it was Destiny which took a lot of loot lessons from Borderlands initially. But it underperformed for Ubisoft and despite a decent content roadmap this last year and a half, the future of the franchise remains uncertain as Ubisoft may funnel that money into other, more reliable IPs in the future. This is a game I would say actually learned a ton of lessons from both other games and the original’s initial struggles. Even The Division 2 seems like it has a questionable future.
